Showing posts with label minimap. Show all posts
Showing posts with label minimap. Show all posts

Sunday, 9 March 2014

Minimaps

This weekend was like any other. I spent it doing some programming. Along with fixing a plethora of little bugs in my map editor I decided to create a minimap for it. As you can see here in the picture below, we have a minimap (and a very nice Martian landscape):


To get a minimap to work you have to translate the mini coordinates into big coordinates. That way you can scroll to where the user clicks. The method I used is this:

real_map_coord = mini_map_coord * ( real_map_size / mini_map_size)

Works perfectly. I do this twice; once for X and once for Y.