Tuesday 28 February 2012

About Tyran



I created this blog to track the progress of my hobby game project: Tyran. It serves as a simple development diary and a place I can direct those interested in Tyran to for more information.

Tyran is written in C++ with the Irrlicht engine and aims to be an open world RPG that will explore a unique fantasy world of my own creation. The world of Tyran has its foundations in the imagination of my brothers' minds as children, and is therefore quite original. It will probably turn out single player only initially, and work on Linux and Windows. Multiplayer may be added at a later stage, but it isn't a priority.

Progress Videos

I often create a video of Tyran when I improve it or add a feature. These are in order from latest to oldest:

Alpha 1.9.4 Demo - February 23, 2012 - Demonstrates cube building and digging, along with combat against a basic jelly AI.

Jelly Attack - February 22, 2012 -Shows jelly AI coming at the player to attack.

Testing Video - February 21, 2012 - Shows some simple testing.

Demo - February 20, 2012 - Gameplay demo.